Unity Tutorial 02

I have completed the very helpful tutorials four and five from Jimmy Vegas's beginner tutorials. There was a lot of new information in these videos and there was definitely a step up in difficulty technically but it was very simple to follow along with. 

In the first video, we added a script to the gem that we had already created. This new script caused the gem to disappear and make a noise as you walked over it to give the feeling that you picked it up. This is very helpful for us as we need a goal at the end of whatever game we make and this would be something we would need to use for our final game. I found the scripting very easy to follow but I imagine the difficulty of trying to come up with all of this off the top of your head is very challenging. We also created a dip in the terrain where we added some water for effect which overall made the scenery just look better overall. We added new textures to create a simple wall from the cube we already created and positioned it beside the mountain. 

In the second video, we added a simple cursor using a new script we created. We put the cursor to a 45 degree angle too so it looked more like a diamond and we were also shown how to change the size, color and overall look of the cursor. We also created something called a raycast script that shows how far we are away from objects. This video was very informative when it comes to learning all about the new language of C#. 


Testing out Unity - My image 


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